Tag: 3D

Lectures

Blender introduction tutorial covering basic orientation, object manipulation and UI.
Theoretical introduction to 3D and Computer graphics.
Practical presentation of meshes and 3D objects and creation of 3D asset - player platform for the final project.
Overview of available tools for 3D reconstruction. Paid and free options. Reality Capture, Meshroom, Colmap, OpenDroneMap, 3DF Zephyr.
Sample input data - more than 300 photos of the attic, photos are not optimally photographed. Loading into RealityCapture, and...
The coloration of a dense point cloud. Setting the reconstruction region and trimming the model. Creating a model of the...
Export point clouds (points and colors) to .las format. Sample of exported model in another software (Cloud Compare), proof that...
Create a standard VR template or use an older project with a VR setup. Create a new scene, enable the...
Eye-Dome lighting conveys better visualization of point clouds by emphasizing edges created by discontinuities in depth. We set the PostProcessVolume,...
The current point cloud orientation is inappropriate for further editing. For this reason, we will fix the point cloud alignment...