Pointloud import to UE5

Create a standard VR template or use an older project with a VR setup. Create a new scene, enable the plugin (Lidar Point Cloud Support), restart UE5. We can then import a .las file into the project and insert it into the scene. We enter the edit pointcloud and enable collisions.

Comments

There are no comments yet.
Authentication required
You must log in to post a comment.
Log in